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锁定点

将一个点进行锁定后,这个点会始终处于屏幕的中间位置,不管是放大还是缩小

使用cameralookAtTransform函数进行点的锁定

js
var center = Cesium.Cartesian3.fromRadians(
    2.4213211833389243, 
    0.6171926869414084, 
    3626.0426275055174
);
var transform = Cesium.Transforms.eastNorthUpToFixedFrame(center);
viewer.scene.camera.lookAtTransform(
    transform, 
    new Cesium.HeadingPitchRange(0, -Math.PI/8, 2900)
);

Released under the MIT License.